![]() And even if you don't, you can always go back to your previous charm set. Mix and match, you may find a combo better than what you're currently using. Then I got Quick Slash and and Unbreakable Strength, so I had to leave Weaversong behind so I could keep Grubsong. Having minions help me fight is my main crutch. Then I got Weaversong and couldn't put it down. I use to run a lot of the single notch charms for a while. Or saving your geo for something important. There's literally no reason not to give them a try when you're not in the midst of a boss fight. I like the need to switch around the charms for each need but it's way too constrictive, considering I've only unlocked around half the charms so far.īut there are amazing multi notch charms to try. I can't bring myself to use anything else than the single notch ones, so I'm super pi***d off that I never get to use most of the charms for being too expensive to enable. I have 9 notches and something tells me I'm never gonna have the 20 I would be happy with. spell build is +'s to spell damage and efficiency, reliable pogoing and staggers.Originally posted by Odahviing:play the game as it's meant to be you filthycasual ![]() White palace build is for rapid and reliable healing. Nail build is just generic +'s to damage, health and healing speed. Again, to compare it to Zelda, 4 Heart Pieces equals one Heart Container, and in the same way with Hollow Knight, four Mask Shards equals one Mask Container or Ancient Mask.There are 16 Mask. swarm for the illusion of not wasting a notch and for geo. Long nail is to make pogos more reliable if geo is worthless (bought everything including unbreakable charms) already. 'I don't like being left with an empty charm notch' Almost unnoticeable but still useful (I rarely find the charge on nail arts problematic, The main problem I have with nail arts is the lack of downwards attacks). Glory is used the for a similar reason to swarm. For spell build boring power boosts apart from heavy blow (controversial, I know) which is to trigger staggers more often from pogos (the only reason I use the normal nail when the dream nail is so OP when you get the timing down), make them more reliable and to protect my positioning from bosses that can be knocked back. quick focus gets you back in the action faster. The nail build is pretty much just boring power upgrades so not much to say there.įor the white palace grubsong + deep focus = OP. Swarm is there because it is not detrimental unlike most 1 notch charms (thorns uses up I-frames, spore shroom and defenders crest make it harder to see, steady body prevents pogo jumping) and I don't like being left with an empty charm notch (plus it helps a lot before geo becomes worthless), Is only unequipped on radiant bosses (swapped for soul eater), when fighting lost kin, on the last 2 pantheons because lost kin (both swapped for spore shroom temporarily) and with my spell build. Void heart is necessary to reach radiance or PoH. Grubsong and dream wielder are so attached to my build that they are before void heart (until I start attempting charm bindings at least) because between them I have ludicrous soul gain for 2 notches (recover ~50% of a mask/spell worth of soul when hit for a notch, ~6x soul gain speed from dream nail for a notch (higher soul/sec when spamming than the normal nail enhanced by soul catcher + soul eater + quick slash for 1/9 of the notches), both are equipped as soon as they are obtained and never unequipped except to train for the charm binding in the HoG). My spell build (for speedruns and godhome): baseline + shaman stone + spell twister + heavy blow + nailmasters glory (turns beasts den into a joke, replace swarm + glory with long nail when geo is useless) My white palace build: baseline + deep focus + quick focus (for the white palace and PoP) My n00b nail build: baseline + quick focus + unbreakable strength + unbreakable heart (used for first few runs + steel soul) My Baseline: grubsong + dream wielder + void heart + gathering swarm
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